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Unite 11: 2011 Unity Awards Winners Revealed

SAN FRANCISCO, CA — (Marketwire) — 09/30/11 — Unity Technologies, provider of the Unity development platform for awesome games and interactive 3D on the web, iOS, Android, consoles and beyond, happily announced the winners of the 2011 Unity Awards on September 29th at the Unite 11 conference in San Francisco.

Unity Technologies began the Unity Awards to honor the developers creating the best video games and interactive 3D applications using the Unity development platform. This year-s winners are:

– Battleheart by Mika Mobile

– Battlestar Galactica Online by Bigpoint and Artplant

– Rochard by Recoil Games

– Rochard by Recoil Games

– Buddy Rush by Team Sollmo of Company 100

– GLiD by Spiderling

– Virtual History Roma by Mondadori

“The breadth of style and depth of quality in the selection of Unity-made games and apps this year was incredible,” said Unity Technologies CEO David Helgason. “It-s amazing to see the library getting bigger and better with each passing year thanks to all of the hard work that developers put into making games on Unity. We can-t wait to see what our developer community comes up with in 2012!”

The judging for the awards was done by the Unity Technologies team over a series of weeks. Nominees were whittled down to the few most impressive finalists and then voted on in a blind poll.

Open nominations for the next Unity Awards will begin in the summer of 2012.

Unity Technologies is revolutionizing the game industry with Unity, its award-winning breakthrough development platform. Unity Technologies has more than 650,000 registered users worldwide — including Bigpoint, Cartoon Network, Coca-Cola, Disney, Electronic Arts, LEGO, Microsoft, NASA, Nickelodeon, Ubisoft, Warner Bros., large and small studios, indies, students and hobbyists — all using Unity to create games and interactive 3D, like training simulations and medical and architectural visualizations, on the web, mobile, consoles and beyond. Unity Technologies is aggressively innovating to expand usability, power and platform reach along with its Asset Store digital content marketplace and Union game distribution service so that it can deliver on its vision of democratizing interactive 3D technology. Unity Technologies is headquartered in San Francisco and has development offices worldwide. For more information, visit: .

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Unity Technologies is holding Unite 11, its fifth annual developer conference, September 28 – 30, 2011 at the Masonic Center in San Francisco. Unite 11 is an event for developers, publishers, enthusiasts and others interested in Unity to come together to learn more about the market-leading platform for creating high quality video games, training simulations, medical and architectural visualizations and other 3D interactive content — and how to get the most out of it.

Unite 11 offers three days of learning including advanced hands-on class tutorials, technical sessions and an opportunity to attend awesome parties. David Brevik, the President and COO of Gazillion Entertainment and Co-Creator and Lead Programmer of Diablo and Diablo II, gave the opening guest keynote. This year-s sponsors include AikenLabs, Allegorithmic, Autodesk, design3, Electrotank, Exit Games, Intel, Kongregate, Luxology, Massive Black, Mixamo, NVIDIA, OpenFeint, Qualcomm, SoftKinetic and Sony Ericsson. Unity Technologies hosted a Flash Day on September 27, the day before Unite 11 kicked off to give Flash users a crash course in Unity development. For more information on Unite 11 and Flash Day, visit: .

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Dan Adams

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Amber Rowland

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